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It's a bit of a mess now.

You are only figuring this now ?

I am quoting early access:
"Classless character creation lets you design the character of your choice."

So far, this is not a classless system (warrior, wizard, ...) , and it doesn't let you design the character of your choices (you have no choice of skills at the char creation)

You forgot to mention that there are 5 physical abilities, and 1 mental one. So this is unbalanced. Period. Unless you want to focus gameplay on physical characters.
Godammit Larian, Gary Gygax figured that out 40 years ago...

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-The next thing is improve the stat system, it's not like super important, but i just feel a bit dumb to put mostly every point into 1 stat.

I don't agree with you. Character creation and leveling might not be important in a FPS or RTS, but it is a huge part of any RPG "fun".
A RPG without a proper character creation/leveling would just be theater, or reading a book.

The whole system needs to be overhauled. At least, remove the stupid class names, so people don't think "classes":

Combat skills
Magic skills
Subterfuge skills
Knowledge skills.
...for example.

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-I also would like to see skill upgrades, so if you buy the whirlwind skillbook, you will automaticly unlearn dust devil. This also prevents players from spamming the same skill with a different name.

I totally fully agree with you on this one.

Last edited by Cromcrom; 08/03/14 07:27 PM.

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