I think people want their warriors to be warriors without magic.
And you will have people that want their battlemages, and fighting druids, and nimble double rapier wielding ladies, and heavy berzerk barbarians, and plate clad knights that raises their Fallen comrades, and magic enhanced assassins, and, and, and whatever.
This what a classless system should be about. Or this is how I imagine it should be, I might be wrong.
I really feel like a lot of love has been put into story writing (even if it has its flaws) and game engine, but not enough in the basics and features.
And I mean, every decent RPG offers you to buy "perk" points, in exchange of "flaw" points, or to buy some "flaws" so that you can buy more "Perks"...
Here, characters creation have no Flaws = RPG miss.
Moreover, Cooperative gaming is an amazing opportunity for great RPG moments between players, and Larian is missing it.