How about:
- make skills* (spells and special attacks) require your stats (dex, int etc.) instead of "way of..."
- get rid of "way of..." and give their bonuses to the talents
- make some spells require more then one stat (ie. whirling attack Str 8 + Dex 10)
- make elemental abilities reduce casting time and icrease damage of certain element
Also hi! I am new here so please don't kill me :P
*and I am very sorry, but I am not familiar with terminology yet