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Like Arcanum and Fallout, or do you mean something else?

This is exactly what I mean.
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they're just not implemented yet.
This is why I will hold fire, until next update; It is supposed to be a big one, hopefully things will start to make sense.

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However, Reason is an Ability because Charm and Intimidate are also Abilities, and adding those three to your existing 6 primary abilities is way too much and would make them dump stats anyway.

reason is different from reasonning.
Reason could be an attribute, and reasonning a talent (I don't want this but this is an example)
Although charm does sound like an attribute, or could be a talent, intimidate indeed sounds like a talent.

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and adding those three to your existing 6 primary abilities is way too much

By what criterias ?


And I have another fundamental question: what is the difference between spells and skills ? Beside requirements (int/magic levels for spells, physical attributes for skills), I see absolutely none. Spells function exactly like skills. It doesn't feel right.

I am again very frustrated with the potential of this game. This is why I am so agressive.


Un chemin de 1000 lieues commence par un premier pas.

Project:
Steam workshop Frontiere