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Oh? You mean they replaced a hook to motivate players with... the bland start we have now,

I think Stabbey talks about Divine Divinity and Beyond Divinity.

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So yeah, I am another one of "those" that hope that this gets changed. And worried that D:OS apparently is supposed to release at the end of April... we still didn't even beta-test the day/night schedules.....
Well, "those" are two for now, so let's stay cool ...

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Ps.: Mentioning those because day and night schedules add another layer of "micro-management-hell" to the game ;p Especially with no way to actually rest-anywhere to pass time. Still some time to get that in, but I am worried how it will affect the gameplay...

+1. I am really looking forward the night/day cycle, but I am really afraid the "Schedule" feature could be just a huge waste of time for some "realism", while so many other "realistic" world details are missing so far.

Last edited by Cromcrom; 10/03/14 08:38 PM.

Un chemin de 1000 lieues commence par un premier pas.

Project:
Steam workshop Frontiere