Originally Posted by Blueflame451

Anyway I hope the skill system gets lot of attention before release. I'll be very disappointed if skill points are going to be that scarce.

I totally agree with you here, I was dissapointed with the new system as well. I like roleplaying games for satisfaction of achieving level ups, because with every new level you gain something new and cool, like a new powerful skill, or an upgraded version of the old skill, a new perk etc. But with D:OS new points distribution system leveling up now is not quite exciting, because you can't spend your points on upgrading something every level (unless of course you wanna play as a useless jack of all trades), you have to save those sparse points and wait a few levels, carefully planning what kind of very specialized character you want to be. And herein lies another problem - the advertised no-class system is no longer viable. You can't be a good fighter-mage or socially adept rogue with this system - you just won't have enough points to experiment like that and not make a gimped character.