The reason we didn't have combat in Cyseal before, is because it didn't make sense. Unless you wanted to fight rats in cellars. The tunnel that leads to the well and the graveyard and the cellar of the abandoned house makes sense, because it explains how "the corpse" was moved. (If you know what corpse I mean, you will understand.)
Yes, there was combat missing in Cyseal, but we wouldn't have just placed it there for its own sake. So now it makes sense. Also, even without the small dungeon, you could just leave Cyseal any time you like and go fight some skeletons, right?