Despite the fact that the game is in alpha stage, it is very much liked me. This is a big step forward in the development of your game series. Thank you guys.
I would like to say about the things that I want to see in the game.

- You can not set your goal each character in real time mode (break down the door.) No autonomy when you switch to another character, the previous stop.
- Many gameplay things like in the arcanum (interaction with objects), but the world is static. Want to see more interaction with the NPC, for example rumors, legends, hidden quests.
- Not enough NPC that can repair or craft things.
I see no reason to skill up my characters repair skills, identification. Not enough skill points, and fights quite complex. It would be more logical leveling peaceful skills apart from combat, by the individual points or for example on quests.

- Some very long animation action looks ridiculous. Especially when the subject from the ground flies straight into the hands.
- Realy need a bunch of keys and other amenities.
- Trader can not repair worn items. Interface at this stage can hardly be called comfortable.
- Change the color of the cursor when the theft to red. Orange differs little from yellow.
- About interactive: jar use on a beehive do nothing.
- Rain extinguishes candles and NPC do not react to it. Although you can not put out their hands - they will be unhappy. How does this affect detection? I have not noticed a difference.
- I noticed that the NPC which you can take in the party no talents. It looks weird.