Having completed the latest update, undertaking everything (with one exception discussed below), here are comments which I hope will prove useful.
First of all, congratulations to the Developers on a job well done! This appears to be the most stable version so far - the performance problems experienced at the docks and on first meeting ZixZax in the previous update no longer exist; the environmental changes are fine and the game crashes less frequently.
My character ended this time at level 8, as opposed to an �easy� level 10 with previous versions (except the last, which could not be completed because of the performance problems already mentioned). Point awards are obviously no longer as generous as before.
Whereas previously INITIATIVE considerably influenced ACTION POINTS, it now has no effect on them. Is this intentional, because I could not get sufficient APs to make good use of the crossbow, for example?
Here are cosmetic problems:
- The pedestals in the Burial Mounds are incorrectly dimensioned and so the pendants can not be placed on them (it was necessary to use teleportation to access the chests which, incidentally, now contain far less interesting loot)
- The exit from the Cyseal Statues waypoint portal is to the north of it, and not at the portal itself
- A large white comment �Not Enough Space� appears randomly in some of the rooms - e.g. Town Hall
- Englander still walks through the bed in his room (although Evelyn no longer does); in fact all the characters can walk through the bed between the door and the wardrobe in his room
- Madora�s conversational ability �freezes� if she�s with the party and they kill Englander in his room once the quest is completed (her conversational ability alternatively �freezes� if she�s with the party when they talk to the ghost behind the Giant Crab in Black Cove - at least this used to happen but could not be checked this time round because of the next, and final, point)
MAJOR PROBLEM
Whereas Black Cove is now much more stable (and presumably all quests are theoretically doable) the game crashes when crossing the stream of water on the approach to the Giant Crab. This needs to be urgently addressed since, apart from preventing the �Nightmare� battle, 2 quests (Kitty Love & Lost Love at the Lighthouse) are consequently not able to be completed.