- Earth armor deacreases your health by roughly 80% instead of giving a boost of 24%

[Linked Image]
[Linked Image]


- Managed to poison an earth demon or it poisoned itself. Anyhow, it did damage to it instead of healing it.

[Linked Image]


- The exit of the watcher statues waypoint is not where its entry is.

[Linked Image]


- At the shore below the watcher statues there are two stardust plants at a rather unusual place (i guess its a leftover from the revamp of that area) where nobody would expect an item. But even though it looks like you can't pick them up there, you can.

[Linked Image]


- There is a strange behaviour with the lockpicking mechanic and pathfinding of the character using the ability. In the example below i wanted to lockpick the door infront of Scarlett. But instead of using lockpick from her current position she ran outside (watch the opened door at the top of the screenshot) to the other side of the door and doing it there.

[Linked Image]


- I encountered a similar problem on the second floor of the tavern. First i lockpicked the the door on the left side and everything worked fine. Then i went for the door in the middle and instead of lockpicking it, she ran back to the door i lockpicked before. When she reached that door she turned around and got back to the door she should actually open and did it then. This also happened with the door on the right side where she had to visit the door in the middle first, before going back and finishing her work.

- The skill flurry has an area of effect which is not highlighted by the newly implemented mechanic that shows the effected area of spells and it can hit your own party members as well. I accidently killed half of my group when they gathered around one orc and Madora used that skill. On top of that you can hit your own character with the ability if you are too close to the target.

As you can see Madora is highlighted as well as Aureus.[Linked Image]
Poor Madora!
[Linked Image]