Finished the alpha, here's my final bug list for this build.
- When you Freeze a character that is Knocked Down, they get back up. In other words, the freezing animation doesn't take into account whether the target is knocked down or not:
- The game crashed as I tried to enter the Black Cove. I made it in on my second attempt, but it crashed again a while later while quicksaving. Finally, it crashed a third time when I clicked the Homestead in order to leave after clearing out the cove. I am mentioning this because D:OS has mostly been stable for me up until now and this is the first time I've had multiple crashes in such a short period of time.
- I charmed the Source Abomination during the middle of the fight. This ended combat. I then decided to force-attack the abomination while it was still charmed, reiniating combat. It suddenly had all its health back. However, the real bug is this: after killing it and the crabs it summoned, the fight didn't end:
I was stuck in combat mode even though there were no opponents. I eventually had to reload.
- Freezing Hard-Shelled Crabs heals them. Why? Is this intentional?
- All sound effects in the Black Cove randomly disappeared as I was walking through the skull gate.
- While Phoenix Diving against the ghost pirates, my fighter stayed in the same position even though the game acted as if nothing had gone wrong, with the enemies appropriately affected:
I also don't know why Rose has a flanking penalty as my fighter is the only one of my party members supposedly near her. Perhaps it's due to the Charmed Pontius Pirate, but he doesn't appear to be within melee range of her and he's also knocked down.
- Fear might be a little overpowered, I feel like it should either have a shorter duration or be easier to resist. Especially when your opponents are undead.
- My survivor almost killed the Source Nightmare in the very first combat turn, using Split Arrow. I love that skill, but it might be a bit too effective against enemies that are larger than usual.
- I still can't talk to Madora after meeting Desdemona's ghost even though she has a yellow exclamation mark hovering above her head.
- Sam's collar is still in your inventory after you supposedly give it to him.
- One of the lines in the flavor dialogue between Unsinkable Sam and Maxine when you end their quest is 'you are tom of means after all'. The word 'a' is still missing.
- Mayor Cecil update: still trying and failing to sit in his own chair like the idiot that he is. Of course, my final act of the playthrough was to murder him for refusing to talk to me and making three quests impossible to solve.