Well I hope the NPC schedules will be in the beta or soon as I already can tell on the latest update there are some NPC's doing their activity's such as Robert, Evelyn and more. Though the NPC's on the docks (they might live in their boats and we might be able to get in), markets and so on hasn't have their own houses, which they said they are completely changing Cyseal. I really can't wait what changes they will do on the big update which will probably have everything in for us to test, that's why the update is taking a while.
The day\night cycle will be happening soon, I can sure tell you that as they already implanted the days and time on the log quests. We will have allot of time to test that feature and also can't wait what awaits us at night (Werewolves, Vampires and so on) and with the change of magic and the moon.
Come on guys. NPC's schedules will be great if they are planning to make the side quests more exciting which they should be doing when adding this feature with the day\night cycle: (example)
- One of the NPC's is being suspicious heading to a secret passage in daily routine (intractable such as the NPC will saw "Why are you Following me?" (sneaking is required))
- Few NPC's will be required to be talked at night in some place we have to meet to start the side quest.
- You will notice that one of the NPC daily routine always head to the bar with problems that you may help or not. (when helped the NPC schedule has changed)
- NPC's with daily work\activities like chopping wood, smithing, robbing and more, where they may ask for help from the player.
- You will find a small group of NPC's following into a secret lair (thieves guild or bandits hideout) and they will ask that you need the password to get in or so on.
I can think of allot in my head but these are the things that the developer's should implant when adding those features ($1 million stretch goal), which hopefully they are. If not we have to wait for mods to make the schedules more exciting and enjoyable.
So I also played Divinity 2 and I can't believe I haven't played that game in the past. It has allot of great random side quests very intractable, lot of unique items (collectables sets which hopefully still be in Original Sin), mind read, and so on. I enjoyed it allot though I also can tell the developers are still living on their old routes which must be changed. (I already explain some of the suggestions on the bugs thread).
So lets be patient for this big update and hopefully see the game changed dramatically. I just know they won't release an unfinished game they can't make that mistake again. They just need allot more time and hopefully they extend it around September or later (they probably don't need that much time but we will see what they have done on the next update).