@Vometia: If you aesthetically don't like helmets, that's really all my argument needed. Beautiful people was listed as many people, not all helmet hiders. It is divorced from reality just like a lack of armor gore is; i.e. you prefer aesthetics to hard realism (nothing wrong with this). I was not saying they must both come as a pair for anyone concerned with certain aesthetics.

Edit: If you like the gore on armor, that is still an aesthetic preference and doesn't contradict aesthetics over realism, noting.

@Bearhug: I fail to see why you should punish someone with different priorities because you don't like the idea without consequences. I don't see where the right to dictate how a game should be played by others comes in.

It's also a very strawman argument to say they want no-consequence gaming. They just want a game that puts less force on hard realism than you do. Games are already divorced to some degree from realism, so limiting it at any given point is arbitrary and effectively indefensible for that reason. There's no reason for plate armor to work in adventuring; it's too bulky and high-maintenance. There's no reason that these adventurers should level up, realistically, either.

Notice none of these are any different categorically in that they are simply different departures from hard realism toward fantasy.

Last edited by YoungFreshNewbie; 21/03/14 09:03 PM.