In a collector's edition, I would like to see:

1) A healthy amount of in-game items. Nothing game-breaking, just things that enhance the game in different ways (like those digital items that came with the kickstarter campaign).

2) A manual. A real manual, with a beefy lore section, as well as a technical section describing the various game systems, skills, abilities, traits, mechanics, etc in-depth.. like games used to do (but now reserve for strategy guides).

3) A cloth map, and not the folded paper kind.

4) A CD of the in-game music.

5) No statues, please. Every developer seems to want to stick a statue in their Collector's Edition, and then jacks up the price an extra $75. I'm not sure where they think the average gamer is displaying all these statues; all of mine are still collecting dust in their respective CE boxes.

6) A way for people who already own the game to somehow upgrade to the CE at an appropriate discount. I wish they had just sold Collector Editions reserve tickets from the beginning (after the kickstarter campagin, when the game went to Steam Early Access). That said, if the CE for Divinity: Original Sin is good enough, I guess I'll just end up buying the game *again*. ouch I've bought four copies already!

smile