We'll know for sure when the beta comes out this week, but even if the arrow cost has been drastically reduced it's still a frequent cost that no other "class" seems to be burdened with. When it comes down to it, whenever you're playing a Ranger character you're basically asking yourself every turn if you absolutely need to spend money to win this battle. And if the answer is "no", you end up firing off a normal shot instead.

Most of the time you don't need specialty arrows. In fact, we've gone through the entire alpha a number of times and never needed to use a special arrow to win any of the encounters. And that can really stink for players relying on bows as their main weapon, because it starts to feel like you dumping gold mainly for the sake of keeping things interesting. Outside of the skill cost that everyone deals with, I don't have to spend any money to keep things interesting on a Mage or Warrior.