It is what it is; I'm not unhappy the schedules are not in the game and they did add the basic mechanics so people can mod them in. I much rather see more focus on humour and richness (little details; bigger mazes; more dungeons; ...) then see them do a long drawn out fight trying to get night/day schedules to work well. Just my 2ct; every 100 room dungeon is worth 10x day/night; so if they can squeeze in a few more twisty little mazes by not doing day/night then it will make my day smile