So If I am wrong, I will be able to finish the game without killing anybody ?
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It's about taking into account all possible scenarios

Larian is having his eyes bigger than his belly on this one.

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Thought you were supposed to have rage quit... welcome back. Good to see you are overreacting as per usual.

I did. Larian's honesty to shoot themselves in the foot brought me back. Thank you. I know you missed me (april's fool). And btw, it was a great break, I made some great coding/modding for mount and blade warband. I added a knowledge (90%done) and custom settlement features (70% done, it is a huge undertaking) for Rigale.

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Adding day/night cycles could break that and adding the feature, they might have to redo a lot of work already done and go over the entire system with a fine tooth comb and check everything is still working right.
I don't see how adding this simple feature, that could have some simple effects, (just reducing everybody's sight during "night") could break quests. And gimme a break. We are in 2014, not in 1984. Everything has evolved, coding, ressources, management, project financing...

I agree with Gyson, going for utter time wasting for the "kill everybody" feature is a waste of time, compared to even a basic day/night cycle.

Last edited by Cromcrom; 01/04/14 08:17 PM.

Un chemin de 1000 lieues commence par un premier pas.

Project:
Steam workshop Frontiere