To listen to some of you, there has (apparently) been no significant progress or additions to the game since the game became available through Steam Early Access, and any money made on that front is being pocketed for future project rather than contributing towards Divinity : OS's development. This is despite the fact that on Divinity : OS Steam's store page, Larian Studios clearly wrote: "In case you're wondering, the money we make via Early Access is being invested back into the game.", but let's keep pretending it hasn't if it helps makes Kickstarter contributors feel more important.
As for my posts, I think they're pretty to the point, but you're certainly welcome to your opinion!
ouh easy !! I said that there was only assumptions, of course some improvments have been made, but I cannot recall for any major feature which was not anounced during the kickstarter campaign... and as Larian is a firm, we should assume that indeed, they need to spare money if they want to make another game...
this said, I don't feel "more important" I just stated that at the time kickstarter backers pledged, the risk was "higher". For the record, I just bought the basic version (silly me, I have not noticed the weresheep Tshirt which was added later) without any digital reward (except the potion which was basically included) because I am more interested in physical rewards and I hopped that they will release a collector version (with something a bit more appealing than the clothmap ^^). So basically, I pledge in kickstarter just to support Larian.
I don't really care that non-backers get the kickstarter potion or Zandalor's underwears (anyway, as it was said, you will probably be able to get a mod to get them) but I would be glad if Larian would come up with new digital-useless-fun content for the collector edition