I just created another character and i was just about to post about this

I chose shield and single weapon, removed all points in two handed and i was surprised that i started with a two handed weapon as default, it doesn't make a lot of sense indeed.
Allowing to customize your starting weapons is perhaps a little unecessary, just make the initial gear depending on the talents choosed. If for example the player picks both two handed and single+shield just put one of the options on the inventory and the other equiped.
It's just starting gear anyways, not overpowered to start the game with some extra "junk" weapons
