- AI pathfinding doesn't know enough to not walk directly across known landmines.

In the abandoned house (Cyseal) cellar:

- Scarlett had Lockpicking 1 and tried to pick the lock of a door past the first firetrap room. It didn't seem to work, but I wasn't told "Lockpick failed" or anything, it just didn't work and my lockpick was gone from the inventory.

- I thought I would be really clever and hide behind the wall, and use my Wolf buddy to trigger the trap and ignite the oil puddle. That worked, except that the fire damage travels through walls and we all got lit on fire horribly.

- Roderick and Scarlett and Madora died, and I got a game over, even though Jahan was still alive and had a resurrection scroll (Jahan did die from the burning himself a few seconds later, but that's not the point. That was a premature game over!) Jahan could have resurrected them. In theory, I could have continued, and while there may be story reasons why if both Roderick and Scarlett die the game ends, it's rather annoying to get a game over when I still had a living party member and could have brought them back.

- I was panning the camera at the time of death, and when I reloaded, the mouse cursor and camera were stuck in panning mode. The pointer icon was the panning icon. I could still interact with things, but that was kinda annoying. That bug persisted through a second reload, so I had to quit the game.