About character building: starting skill selections, attributes, action points etc


  • when u go over attributes or when u add points to attributes there has to be a pop-up message about how much will adding a point/your current attribute:
    increase max action points, decrease cost of action points for certain actions, increase health etc.

    You can't just say what certain attribute effect u have to present real numbers by how much!


  • same goes for abilities and talents - numbers we need numbers, % etc. !
    for example by how much will fire elementalist ability improve our fire spells
  • why cant we select our own starting skills - we can modify almost everything but no starting skills? why? -
    just put all starting skills of all current "classes" and let us pick what we want
  • since action points are the main thing in combat it is essential to have a little window (or smt similar) in character building telling us how many AP we get at beginning of battle, how many we get each turn and max number of AP of the current build. This is very important info without which i find it very hard to build character that i want.




Last edited by Fanest; 03/04/14 01:24 PM.