I just tried it out real quick and am anxious for the final version. There are several issues that I have with the game at the moment.

1.) It seems like you can move via point and click but it doesn't work very well so you have to use click and hold. I'd suggest an option to disable/enable either of them based on preference.

2.) Moving objects is a little cumbersome at times and it seems like objects sometimes attempt to moved into the foreground or impossible areas rather than where your mouse is located.

3.) A lot of the skills aren't intuitive, you start w/ a base class but it doesn't really tell you what abilities are available for the skills they use or what they mean right off the bat. It might help listing all of those within the UI so you can make an informed decision.

4.) I'd appreciate the drag and drop for items in the environment having a tiny bit of a delay. It seems when I try to quickly mouse over a chest/barrel and click, I ended up throwing the object around rather than opening it.

5.) Combat targeting is really hard in a lot of circumstances with items in the foreground or clumped up enemies. It seems to require too much precision. Occasionally I end up walking around enemies instead of attacking them.

6.) Having an auto-sort for the inventory would be really nice!

7.) I'd suggest having the AP totals appear above your characters heads. This is likely just personal preferences but it seemed a bit clunky looking at the AP bar since you're trying to focus on the action.

8.) It'd be nice if you could click on a character portrait and have it switch the inventory screen to that character rather than having a separate toggle within the inventory screen itself.


Well, that's all of the feedback I have at the moment smile

Last edited by blackdaze; 04/04/14 12:22 AM.