Final one before going to sleep now... cya all tomorrow
Suggestions;* Trait upgrades are very hard to see. They float over your character while the camera returns to the person you speak to, and in 90% of the cases thus can't see what's changed, you need to dig in the inventory for what's different. Probably display the upgrades in the dialogue screen instead?
* "Smelly panty" seems more fitted for undergardement than armor (seeing it's good for that slot, useless for the other). Or is that a bug?
* When interacting with the door near the North Gate teleporter, conversation is started. But it's just a regular talk. Shouldn't it be specifically about that door?
* In the final version can we zoom out more? Exploring the city can be a pain, mainly due to how close you're forced on your characters and can't properly fly over buildings with the camera (or so it feels).
* Dammit Dave, you killed Murphy. And I almost killed Siva not realising green = help XD. RIP Murphy, who walked through poison

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* I've yet to find a way to modify or remove selfplaced markers on the map. Is there? If not, there should be!
* There's no-one guarding an "evidence chest" (or 3) at legion HQ? Wow... bad security!
BUGS:* Talking to Kelvania (first time) will place a great big ! above our heads for no disconcernable reason.
* Upon sheeting your weapon in convo ('end') you should probably sheethe your weapon before the next regular conversation starts.
* During conversation the < > in the inventory are disabled. However, you can still use the option inventory button on the teammate not being the conversation instigator. One of the 2 is buggy.
* Mendius: "Listen; We the terrific Two will soon" > "Listen; We, the terrific Two, will soon"
* If you have 2 traits equal out (both 'base 1 for example') neither of the 2 will give a bonus! For example 1 timid; +1 sneaking. Get +1 bold, and your sneaking is removed, and leadership stays +0 bonus.
* The message-boards infront of the Kings Crab Inn & Townhall bathroom & Mortician's Shop are empty.
* Actually, now that I read it... "General Store: Closed indefinitely:"... maybe the problem is the : behind their name in the chatlog...
* "Fabulous Five" isn't much of a question to ask citizens or legionaraires

* Victoria; "Can I take books" "Sure" *Tries to take any* "HEY! Don't touch that"

* So, while mentioning before cups holding water suddenly become weightless, buckets gain +1.5 weight. Makes more sense. Bucket filled with water still appears empty if dropped ingame.
* "LUCKY FIND!" "Locked" Probably should hold the message until the actual chest is opened (or generate loot then?)
* Ehm, fully zoomed out the map displays upper levels and lower level icons far away from the city. Prooobably not intentional

* As others have already mentioned, after prolonged gaming the sounds just... stops.
* If I pick up a branch and place it back on the same spot I get 'not enough crafting' as error. I wonder what would happen if I had enough crafting...
* I gave my female PC loremaster, and use the identifying glass on 2 items (1 green cap, 1 blue mail armor) that needed just that and 1 loremaster. Both failed to be identified however! What's up?
* Opening Jake's tomb NPC ally said 'that dog looks agitated, like it wants to tell us something'... sadly, Murphy was long dead at that point

* Each time I shovel a grave or other 'pile' I need to manually re-equip my shield afterwards. Annoying (and dangerous if I forget, which I often do).
* For a quest I need 'The philosphers of Death' from the library. Asking Victoria will yield no result, and as mentioned before I can't browse the bookcases because that's seen as theft...
* Won an intimadation roll against Roberts (apparenly cutting the female PC out?) and now the minigame overlay keeps displaying throughout the entire rest of the conversation.
* I'm not sure Roberts gave me the gold (Reason +50 check); it's not mentioned in the combat/conversation log. Didn't keep a tally before/after to confirm/deny though.
* Cook Morris option "Who are you?" option is rather... ehm... well, it just says "You" (after letting the chicken escape if it matters)
* Hovering over plates says nothing, and they don't show up with alt. Soap does say soap when hovering over them, still wont display with alt. Or maybe alt just displays 'useful' items?