a) Starting weapon(s) should be based on the abilities you choose on character screen. Feels weird to pick a one handed+shield talents and start with a 2handed for example.
Yea, that not quite working yet. I also think that advanced character editing should allow us to choose starting skills, because it's a classless system after all. And, btw, will armor colouring will be implemented? There was something on that front in the earlier builds.