Originally Posted by Lynma
Why not auto unlink character at the start of a fight ? So at the end of it, your members will stay still untill you quietly move them one by one to a safe spot ?


Or much better yet - improve the pathfinding so party members will always avoid damage environments (maybe forcing you to manually control a party member if you want them to walk over/through a damage environment). Of course, tweaking pathfinding is a tricky job, but I totally agree with you on the need for improvement here.