The Performance is terrible. Between absolute minimum and high settings is no difference. I get no increased frame rate. (Q6600 8GB-RAM GTX570)

Also the game is very slow. I am playing Divine Divinity right now. And this game runs smooth. Every click is immediately recognized. It feels fluid. But not here in Original Sin.

Its not a matter of frame rate, its the speed how fast the game react to my commands.
And the chars are very very slow. Movement, animations and so.

You have to speed up the pace of the game. Especially the combat.


The Combat,

In combat, i have to click far to often before the spells are selected. And sometimes i dont even know if it actually happened. So i click on the enemy, and s/he does a melee attack or leave's the position. Not funny.

There should be an good visible indicator around the character who's turn it is.

And PLS turn of the "Mouse Lock on". While it is not possible to turn the camera at 360°, i am unable to use skills behind an enemy, or between enemies.
Example, Oil on the ground and Firestrike.
Cant ignite the Oil without hitting the man, because the mouse locks on at a character. Not good.
Same Problem in Dragon Age O.

It should be possible to trigger the Combat Tactic Mode at will. Or build in a "Pause" function. So i can trigger moving targets. Or before Targets reach my position when i spot them first.



The Camera sometimes, and sometimes not. Jumps back to the chars, after moving the camera to a other location.

The Lone Wolf Perk dosent Work. Still got char 2 in the group, even after the Text "s/he's gone/left the group". And this textwindow overlaps into the whole intro. Not nice.

When the chars comment stuff on the fly. Without entering the conversation screen.
You should place this speeches in slight transparent boxes. And REDUCE the Textspeed!
I cannot run, watch out for Stuff, and read white Text on very bright backrounds.

In the Controlls Option, you should be able to bind every key as you like.
I want Char 1 on Q, and Char 2 on E. Or on my extra mouse buttons. But i cant change it. Why?

The inventory screens, should save their last position. For each character separately!
Try to move many stuff from char 1 to char 2's inventory. You have to move every time the UI screens. Not funny!
Why even give them separate inventory's in the first place? A big one, should be enough.
I prefer easier interface over logic. Especially in a Fantasy Game.


And keep up the good work.