Yup, seems we need a topic on the need and saving of the lockpick skill more than repair if that magic trick is the case.
I've seen many a locked container destroyed, usually by traps, but it's rather hard to note if all items got out of just a few.

It does seem rather a balance issue if with magic you can just, costless, destroy doors. What's lockpicking good for then? Nothing.
Then again, maybe the trick only works for soft wooden doors, and there are doors out there that are immune to any kind of damage who need lockpick? Still, if they are few, it's still not saving the skill.
Hmmmm... yeah, does seem worthy of a big discussion and subsequent fix.

EDIT:
And I still want to see repair skill of a NPC on the barter screen somewhere so repair isn't trial+error with each NPC using it on your items.

Last edited by Hassat Hunter; 05/04/14 02:00 PM.