Well, it rather depends.
If went east first, lvl 6 skels. Lower west, lvl 6 orcs. Only 3rd time was the charm with easy lvl 2 and 3 (who I crushed) enemies in the upper west.
While the lack of markers, ! and ? is refreshing (yay for that! Down with questmarkers!) the crafting and enchantment system still eludes me. I'm playing to find out, but I assume there are enough players not that patient.

There's no harm retreating and trying another path if you fail. That's something really refreshing not found in most modern games...