I love not being told what to do. I like making my own solution and I like my ability to enact my solution on my terms.
I also don't think the combat is very difficult, so we need difficulty options for those who can't seem to figure out how to do it on the current difficulty and for those getting bored by lack of challenge sometimes.
Game is not "to" hard. Most other games are too easy and hardly qualify as games, more like slightly-interactive films.