I don't think it sets a precedent at all. It is a case by case situation. Many kickstarts produce garbage; some produce great games; some take a few extra years; some charge more and produce less. How are we to judge. Are we please with the results given how much we paid ? I think that is the only reasonable way to judge. It does not surprise me that they dropped night/day cycles. I was more surprise they offered it in the first place given the $$ for the stretch goal. I think they really wanted to offer it but in the end it was not realistic. I'm not upset; I do not expect it as a patch and i don't think it hurts the game that much (btw the last game I played with day night events was dragon age ii). Do I think D:OS will be the best game ever - no - but I do hope it is polished and fun and has interesting (memorable) moments like DKS.
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I will say (not that it is relevant to this kickstart) that there are at least two kickstarts I funded that I'm horribly disappointed with the results. Sure they implemented their 'stretch' goals but the games (IMHO) are utter garbage not worth the diskspace they consume.

Originally Posted by Gyson
That said, I worry about the precedent being set here, and how it will impact future crowd-funded projects from other developers.


Last edited by meme; 07/04/14 12:34 PM.