Yeah, there was a discussion about this in at least one other thread - I totally agree, and had some of the same ideas. At this point I'm just going to wait and see how Larian deals with the whole Repair mechanic in future updates - I have a feeling there are enough suggestions on the forums to make them want to do something about it (along with the whole "lockpicking vs. simply fireballing every door/chest" issue).

Originally Posted by Texoru
As many suggested the repairing system need to be changed, make it more useful instead of downgrading the weapons and armour as it drives players away from using that skill. Make the repairing system more balanced and exciting such as you can make the weapons and armour upgradeable by adding more iron to it or what not to make it more durability, sharpness (damage), adding elemental effects, etc. which also can take an effect of your repairing skills to be used more efficiently for the player to put in.