Before bloating the 'Bug Report' thread further with new issues i'd like to clarify some things as i don't know if some of them are bugs or intentional changes and if other encountered these things as well.
- Amuletts and rings are missing from the game? I could'nt find any of em during my playthrough. Only amuletts i had where crafted ones and ONE crafted ring. That said i only found one jewellery ring kit, which is way too rare especially in the early game. Compared to the alpha version of the game where you could use any junk ring you found to craft a custom ring the 'jewellery ring kit' method isn't very intuitive either.
- Did the Black Cove fight against the pirates change?
It used to be a two staged fight where after the intital victory the pirates would get resurrected for a second round. This didn't happened this time.
- First encounter in Evelyns lair intentionally?
When i entered the first room in the dungeon (right after the bunch of orcs) all enemies in there where 'weakened' and only had like 5% health left. This wasn't very challenging.
- 'Endboss' encounter not triggered correctly?
When you fight against B. Rex, he summons some of the bosses you faced before but they didn't intervene in the fight with him, degrading him to a two turn intermezzo.
- Is it intentional that you can find rare loot from destroying water barrels or other world objects like the packages in the warehouse?