If you have one or more henchmen/companions in your party, it should NOT be "Game Over" if Roderick and Scarlett fall in battle. Companions can use the Resurrection scroll if one of them falls and it's okay, but if both fall it's game over even though it could be perfectly feasible to continue.
I don't care what "story reason" you have for that, it's your story you can adjust it. It should only be game over if all of the current party gets killed in battle.
Maybe give a warning pop-up like "if you are unable to revive one of the Source Hunters, you will not be able to continue the story," or add a special quest to the Journal: Revive the Source Hunters that says the same thing, essentially.
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Companions should not be allowed to put points into:
- Charm
- Intimidate
- Reason
- Charisma
- Lone Wolf (duh)
- Pet Pal (Companions can't talk to NPC's)
- Politician (useless)
And there are some Talents that lack the downside when given to a Companion:
- Know-It-All (Free point in INT and the downside is irrelevant for companions!)
- Stench (irrelevant downside)
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Players should not allowed to be able to put points into Tenebrium until they actually show up and can be acquired.