First off I agree wholeheartedly that the game should not be over if one of the main characters fall in battle. Especially when we have resurrection scrolls, this completely defeats the purpose of resurrection scrolls in the first place.
Here is just some overall feedback from 30 minutes of gameplay with new beta client.
1. Something that has been around since the first client of pre-purchase alpha. The fact that making a melee rogue is such a pain in the you-know-what. I really believe that there should be a ranger trait separate to a rogue trait. Or the current wayfarer should just be a more general rogue focused trait. As it is right now there is no main trait for melee rogues.
2. Text clutter: When ending the second battle before entering the town (the battle with the orcs and cultist). At the end of the battle the soldiers left standing say some things to my characters and the text is displayed for their chat. I can't read any of the chat because its all smashed onto the the screen on top of each other. If need be I can get a screenshot of it later.
On this note I wish some of the text would stay up longer. It is hard to read it all, especially when multiple people are speaking. I know I can look at the chat box to see what is said. Having to do this anytime something is said takes the immersion away for me. Bickering and small talk are just as important as the heavy duty quest info.
3. When I go to the front gate of the town and begin dialogue with the Mage if my cursor is near the edge of my screen, my screen continues to pan during chat.
5. Bulkiness of the robes for spellcasting classes. The starting robes for casters seems very bulky to me. They look more like ballroom gowns then practical mage robes for battle. I also feel like the size of the rogue and wayfarer armors are too bulky. The knight armor seems to be headed in the right direction.