Sure. That's one route of many options. That one is difficult in some cases also, notice, because if everything death-trains the ranged units, the game begins to play more like keep-away than anything else.
This may not be in the best interest of interesting combat, so there will have to be some cleverness. I'm sure Larian can figure something out if they want to keep the feats the same, but I'm skeptical on its eventual balanced success unless the AI is very clever.
Edit: I should clarify. I still think Raistlin will need a nerf even with AI improvements, but we shall see.
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As a side note, I think we definitely need some AI tweaking for target choice. They should have more criteria than distance. I think we can all agree on at least that much, raistlin nerfing aside.
Last edited by YoungFreshNewbie; 08/04/14 12:15 AM.