Originally Posted by Gyson
That shell can be accessed by traveling towards it from the first waypoint you reach. The area it lays in is a bit hidden (on purpose). I think that shell is probably purposely placed there where it's visible from the other side to encourage you to go looking from it.


I checked that, its definitely inside the rock.

Originally Posted by XaKoS

Workaround for the Identify Issue:
try to click multiple times on the item while progress bar is showing (with the identifying glass active), worked for me after some time.


Thx that worked.

New bugs:

- 'Chain Lightning' spell teleports the casting character.
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- Door to the yard in trap house can't be opened.
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- Crate near the 'Baron' boss is interactable like a button or lever but the interaction does nothing.
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- Attack of opportunity by a blind opponent causes to the actual active character to get stuck in his turn.
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- If your character has full health and you remove an item that gives +1 Constitution from that character (a weapon in my case) its health stat doesn't get updated correctly.
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- You can find magical and rare loot from destroyed objects like water barrels, random world objects or destroyed doors ...
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- Used 'Blitz Bolt' (should be 'Lightning Bolt'?) on a trap in the trap house and it leaved an ice surface instead of fire.
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- Gender specific dialogs are broken like the one from Kelvania or Bellegar as female characters don't get recognized as such. The genders aren't switched either like it used to be in the alpha.
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- Found a 'Water Specialist's Staff' that did fire damage? More like a 'Trolling Staff'.
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