Originally Posted by Hassat Hunter
How can you restrain killing summons you HAVE to kill?


By making an effort to kill the summoner rather than intentionally allowing it to live so it continues to generate XP-fodder for you.

Both scenarios involve a choice in the hands of the player, and in that there is really no difference. I could say the same thing about gold exploits - why plug them? Just rely on the player to choose not to make use of them, right? How well has that worked out for us in the history of gaming? wink

I'd rather just fix it, personally.