Originally Posted by Juke
On the other hand, I would not complain with the run animations being sped up a bit. The speed at which my two hardy adventurers "run" could better be described as a "brisk amble." The major attractions in Cyseal are not so far apart, but I did find my mind wandering while I waited for my heroes to cross between them once or twice. Can't imagine what traversing a large city would be like.


I would prefer to see more waypoint portals, to keep it optional. Earlier in the development the characters moved at a faster pace and it looked out of place (in my opinion).