Originally Posted by Ragnin
Also having to open my inventory to repair everything after every fight is too much micromanagement as well. It may be quick but its not fun or interesting and so detracts from the experience and enjoyment of the game.


Exactly - there's no strategy or brain use involved in repeated clicking on hammers and equipment after every battle; every player will get the same result after each tedious and often-repeated clickfest, every time, so it just detracts from other aspects of the game that are actually challenging/interesting. Hence my "repair all" suggestion. As Repair is currently implemented at least, that option wouldn't dumb the game down - it would actually remove the dumbness. wink

Mind you, I'd actually much rather Repair be fixed/made more interesting instead anyway - just saying.