The more info I get about The Witcher 3, the less interested I get in playing it.
I don't think that's how hyping a game is supposed to work.
I agree with Jake, eh, Juke. Plenty of levelbased games use level as balancing, and offer damage bonusses for lower leveled and damage reductions against higher leveled. It really doesn't matter what your gear is, it just magically does more damage if you level up even if the 43 and 44 enemy might be similar statwise.
That as a system is pretty bad, and I am glad to see it doesn't seem Original Sin goes that path, and levels are powerful because the power they give you instead of being part of the damage calculation system.