Originally Posted by Endre
+1 vote for rotatable characters during char generation


Yeah, I've been hoping for this too. Also, though it'd really only be a cosmetic change (since in the final game you'll apparently be able to edit everything - including starting skills - for every preset "class"), I would like an additional "classless" option at character creation, which would not yet have any stat/ability/talent/skill points/options assigned. I'd choose that every time, as I find I never quite want to go with any of the 11-12 preset "class" loadouts precisely as configured.