My wife and I are really enjoying the beta so far. We've noticed a few things (I apologize if these have already been mentioned):
In co-op, you can't chain other party members to player 2. It'd be nice for each player to control two characters. There are also instances where it would be helpful if player 2 could chain the other two party members.
We noticed that if one player was bartering, and the other player started bartering with another merchant, sometimes the merchant's whole inventory would be placed in the "to-sell" slot. The player can accept the trade, and the trade accepted window would pop up, but the player wouldn't receive anything. If you were actually trying to sell something when this happened, the player's items would be sold but wouldn't receive anything for it.
The archer's cone barrage skill seems overpowered. With a crossbow, it's powerful enough to kill multiple same level enemies or a same level boss if positioned correctly in one use. For example, we killed Evelyn in one volley using this method. One solution might be adding an attack of opportunity against the ranger if the skill is used within close-quarters. It could also cause the Ranger to fumble the skill if s/he takes enough damage.