I didn't even respond to interrupts, just the ability to move your teams movement to any free slot you desire instead of only at the end...
The difference between X-Com is there... your teams turn. Opponents turn. Teams turn. Opponents turn.
Obviously, that is NOT the case here, where stats deside your order in a turn, and it could very well be your entire teams actions get intersplit by enemy actions.
It's an entirely different system of setting up 'turns' and you can't just interchange stuff because it works in 1, it might not in the other.