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Cromcrom #489068 12/04/14 12:31 PM
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If someone would say "I think it would be awesome if you could get wool from sheep using sheep scissors (or what they were called)" I would agree (and have infact done so).

It's slightly different if the tone is "I tried sheep scissors on sheep, and got no wool. Obviously there's no interactivity in this world, Larian sucks, and they totally robbed me!"

And who knows, maybe if D:OS sells really well, they will work on an expansion, and having the money they can actually add these things aside from a full NPC day-night cycle. Or even sell it as DLC (as much as I hate DLC, and I suppose some would go crazy over 'they cut it out of Kickstarter when promised and sell it as DLC now???!!one!11!!!), as that would compensate the money cost with actual moneyincome.

But it would be more productive for them as expansion if it's probably listed as a wishlist (I miss doing this and this and this) than going on a rant and just citing 'overall world interactivity is lacking'... they can't really do much with that in knowing what you're missing.
And who knows, maybe in the end we even get a "Dragon Knight Saga" overhaul of the game, and they could add such little tidbits in at that point.

It's all about the money...

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Originally Posted by Hassat Hunter
a "Dragon Knight Saga" overhaul of the game


Don't hold back on us man - post that pre-order link naow!

Cromcrom #489072 12/04/14 12:52 PM
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@Hassat Hunter
You forgot "focused", that is quite important in my questionning.

Strength, Dexterity, Intelligence, Constitution, Speed, Perception = 6 indeed.
Lets consider perception both a mental AND a physical stat: Intelligence and perception would be "mental", that makes two, Strength, Dexterity, Constitution, Speed, Perception would be "physical", that makes 5. And indeed, considering perception as only a mental stat would make it 2 to 4.
And if you take time to read the dev's description of "perception", you might notice it seems pretty obvious it relates to the character's senses, + perception gives a bonus to sight and hearing. But I am wrong, perception is "mental", all right.
But this is really a detail.

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Fits perfectly in a class-less system
fighting only system. but yes, Larian never said I could play something else beside a fighter of some sort. Talk about those expectations from a classless system.

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they never would go old-school
Well, this is true. Apart if you consider a game is old school (pre-wow?) because the quest givers have no quest markers ? What is "old school" anyways ?

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There's a single link in this thread, and it leads to another thread on this forum, so no, no modlinks here.

Yes, I don't recall reading you for a long time. Modlinks were posted on this forum before the game gained you attention, obviously.

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What does this even mean? Because you aren't forced to place points in a stat for abilities, this is 'unbalance' or 'broken' Or what? I have no clue.
You don't seem to have many clues anyways...

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And unlike D&D this is a classless system

So make it obvious, and don't make me start the game a paladin, a ranger, a whatever, even If I can change my stats somehow. Give me skills and Equipment choice, things might then be clearer than this big actual mess.

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But feel free to point me at one SINGLE other person who seem 'repulsed' like you
Pointless if we don't define "repulsed".





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Cromcrom #489075 12/04/14 01:05 PM
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If someone would say "I think it would be awesome if you could get wool from sheep using sheep scissors (or what they were called)" I would agree (and have infact done so).


Those are some of the clues there was a shift in DOS focus/interest. Sheep scissors, fishing rod, fishing nets, different type of fish, détails like that are here, everything is ready for much deeper interactions, but then, "nothing". Yet? Hopefully.

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And unlike D&D this is a classless system

So let me start as a source hunter, and define from picking all the stuffs (abilities, talents, attributes, skills, equipment whatever...) what I am and what I can do.

Last edited by Cromcrom; 13/04/14 06:40 AM.

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Cromcrom #489084 12/04/14 01:27 PM
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.

Last edited by Cromcrom; 13/04/14 06:41 AM.

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Cromcrom #489112 12/04/14 03:26 PM
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You mention repulsed, not me...

And they already mentioned you can change skills in the future (nothing on equipment though)

Cromcrom #489121 12/04/14 03:49 PM
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Yes, they mentionned many things, and I am taking these with a grain of salt, mind you.

How many times are they gonna change character creation ? Next update is adding skill choice ? Then another update for Equipment choice ?
Is this Beta, or character creation brainstorming ?

Last edited by Cromcrom; 12/04/14 03:50 PM.

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Cromcrom #489138 12/04/14 04:57 PM
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Never happy, eh?
Even if they are doing something you want...
Hmmmm...

Cromcrom #489141 12/04/14 05:08 PM
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Originally Posted by Cromcrom
Yes, they mentionned many things, and I am taking these with a grain of salt, mind you.

How many times are they gonna change character creation ? Next update is adding skill choice ? Then another update for Equipment choice ?
Is this Beta, or character creation brainstorming ?


Beta is by definition, still in development. That is why it is not final.


Cromcrom #489144 12/04/14 05:17 PM
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Originally Posted by Cromcrom
Yes, they mentionned many things, and I am taking these with a grain of salt, mind you.

How many times are they gonna change character creation ? Next update is adding skill choice ? Then another update for Equipment choice ?
Is this Beta, or character creation brainstorming ?


What is the first thing you see when you double-click on the DOS icon? A popup telling you that "This build is intended for gathering user feedback and to improve the game. Features and environments are still in heavy development".

Less rant, more feedback.

Cromcrom #489158 12/04/14 08:03 PM
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This thread reminds me of a young child who is furious at only getting 8 of the 10 things he wanted for Christmas. Cromcrom if you are so disappointed with this game sell your key. Then you are free to find the game that meets your grossly unrealistic expectations. Swen, larian, & company have been open with us throughout this whole process. There's a huge difference between constructive feedback & the nonsense you have been spewing. Newsflash: games don't always get to implement every aspect they had originally wanted. They have explained why some things might not be in the final version.

Cromcrom #489187 12/04/14 10:22 PM
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Originally Posted by Cromcrom
Yes, they mentionned many things, and I am taking these with a grain of salt, mind you.

How many times are they gonna change character creation ? Next update is adding skill choice ? Then another update for Equipment choice ?
Is this Beta, or character creation brainstorming ?


See that? That up there is your quote in a forum about the BETA of a game. Dafuq do you think betas are meant for exactly if not what you just described? And please compile your posts, it isn't that hard to simply edit your last one with new information and is much better than double/triple posting.

Cromcrom #489243 13/04/14 06:50 AM
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Beta is by definition, still in development. That is why it is not final.

Beta looks exactly like alpha to me, except with more bugs.
Weren't all features supposed to be in for beta, and beta would mostly be bug hunt/ balance work ? Or when are they gonna do the Bug / Balance work ? When the game is done and released ? How can you bug hunt/balance, if you add features ?

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And please compile your posts, it isn't that hard to simply edit your last one with new information and is much better than double/triple posting.

Yes, I tend to do that, but good reminder, I will pay attention, thanks.

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Less rant, more feedback.

Some people, like M. Perfect and M.wall o' bugs, are doing an amazing job here. I am sarcastic, but really admirative of what they are doing. I don't think there is anything more I could do on this front. The "Larian you are great" approach is already taken. So I choose the "pain in the ass" approach. I know it's too late to be constructive, but well, there has to be one.

Last edited by Cromcrom; 13/04/14 06:52 AM.

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Cromcrom #489245 13/04/14 07:21 AM
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Originally Posted by Cromcrom

Beta looks exactly like alpha to me, except with more bugs.
Weren't all features supposed to be in for beta, and beta would mostly be bug hunt/ balance work ? Or when are they gonna do the Bug / Balance work ? When the game is done and released ? How can you bug hunt/balance, if you add features ?


This is something that worries me greatly, actually. Where are the AI personalities for dual-dialog? You'd think such a new feature would need proper testing in ALL dialogs from start to end of the game?

Or are they not coming?

Beta will only still go for a few weeks no? That leaves VERY little time to test any features that are still missing (And sorry, but we are still missing features!) That's not just polish and bug-fixing....

I guess what bothers me is that we really don't get a lot of information here. As Backer, I don't want development of a game I helped fund to be a mystery. I don't want creative power over anything, but I want to know whats going on

Cromcrom #489250 13/04/14 09:56 AM
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I guess what bothers me is that we really don't get a lot of information here.

This as been a recuring "issue" for some times now, that actually led me to my first agressive ragefull statement. But it seems to be Larian way. Black out, or some vaguely related tweets or statements on non official places, then a long full of info video or lets play teasing session. I wish there were more reports, every two or three days maybe, more concise. I guess that could be quite time consuming. However, no info builds the pressure.

Spring ends in june. However, this is not the issue. Larian proved it was sometimes a little to enthusiast in its annoucements.

At some point, from my little beta experience, they will have to cut through, make the game as bug free as possible (which can come a long way to "totally bug free"), and release as it is. And there, I think missing features (beside very obvious ones), are much less important than outrgeous balance issues, and game breaking bugs. Especially for players that have not been in the alpha or beta, because they might not be aware of what they are missing, but they might feel very frustrated by some other issues.
Moreover, DLC and patches can improve the game, even if a first impression can have a DRAMATIC impact on the game, and the studio.

Then there are mods. It can make a total difference. Look at mount and Blade warband. Basic game. Not that nice. Old. Not intuitive. Still very very very very much alive, with hundreds of forumers on its official forum every days, greatly because of the Amazing mods (and multiplayer). DOS might have both, sometimes.
Total black out here. We have been teased the first kickstarter day with an editor that reminded old modders like me of the Greatness of NWN and NWN2 Toolset. Then another video about some more apparent greatness. Then nothing. The modders community is the one that could literally call Larian a bitch, for teasing, and then, nothing to touch so far.

Some studios released the editor BEFORE the game, during the Beta. Not only could it help the studio catch some stuff, because there are some incredibly talented programmers around here (which I am absolutely not, btw), that could point out some issues or bugs, but it could also allow crazy modders to release basic mods at launch (this I did actually, for NWN2), and increase the interest for the game.
Some people, like me, might not even go past cyseal, and dive into the editor. Game would only be a technology demonstrator. Some people might buy the game ONLY for some mods and the Editor. I almost am one of them.
Editor would need a beta too.
But ok, Larian made its point clear, Bugs first, editor next.
So, we will wait some more. Until we grow really tired, and move along.

Something else, just to add to the nervosity. Non backers/early access fans are waiting for the game to be finished. Deliver what it says it would. They might be much less indulgent than the Fanboys here.

Something else: Sometimes, it feels like "old school" means "stone age", like everythings were great. 20 years old were incredibly Lucky to be alive at that time...


Last edited by Cromcrom; 13/04/14 10:05 AM.

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eRe4s3r #489259 13/04/14 11:16 AM
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Originally Posted by eRe4s3r
Beta will only still go for a few weeks no?

No. If you're thinking of the 25 april date that is.

Cromcrom #489283 13/04/14 04:59 PM
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Originally Posted by Cromcrom

Beta looks exactly like alpha to me, except with more bugs.
Weren't all features supposed to be in for beta, and beta would mostly be bug hunt/ balance work ? Or when are they gonna do the Bug / Balance work ? When the game is done and released ? How can you bug hunt/balance, if you add features ?


Beta means no ADDITIONAL features will be added. It does not mean that all features are 100% complete - there are still features on the list which are to come. Beta is simply the point where feature creep stops and finalization begins.

On one hand you complain about all the bugs around, and on the other, you're asking for more features, quests, reactivity... where do you think bugs come from?

Cromcrom #489288 13/04/14 05:15 PM
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Stabbey, you foolish "Fanboy" (tm): sane, logical reasoning has no place here. Just accept the fact that you're yet another mindless knuckle-dragging peon. Away with you.

Cromcrom #489297 13/04/14 06:06 PM
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The more we talk to the guy the more aggressive and negative he gets. Seriously, I see no point in trying to communicate at this stage.

Come, fellow sycophantic mindless puppets, let us rejoice in the glorious light of our masters instead.

The Larians(c). They will guide us to Enlightenment, brothers and sisters!

Cromcrom #489300 13/04/14 06:11 PM
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Amen.
Now who do I need to kill to prove my allegiance? wink

Also, it's funny Stabbey says that, what with the OP stating before his feature-heavy mods are filled to the brink with bugs... irony.

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