- So I very nearly ran into a issue that almost forced a reload. at the Withered Gardens:
I was playing co-op, but that wasn't terribly relevant, except that it made the timing easier.
There is a treasure chest in the southeast corner, blocked off by barrels and crates. My rogue moved the wrong barrel and released a fire trap, killing him basically instantly, and setting all the other barrels and crates in the area on fire, and revealing a second trap.
The Witch tried resurrecting the Rogue, but he just died before being able to move.
Rain didn't help. Madora tried tossing a crate on one of the traps, but because it was only one trap, it just burned and broke. There were no crates in the garden up top. There were some crates on the stairs leading up to the garden.
I figured I'd have to place crates on both traps at once to shut them off, but Madora was unable to move some of the crates or barrels from their starting location - it kept thinking there was no place to put them. Because of that I was unable to get any crates or barrels upstairs.
It looked like we were totally stuck. I was unable to move, Jahan could not teleport my corpse off of the burning patch, we had nothing around to put on the traps, rain didn't work. Finally my partner realized Jahan had the Ice Elemental, who knew Ice Wall. Even that was a pain. The timing of Jahan's Elemental's Ice Wall, the Witch's Resurrect, and my moving the hell away took several attempts before I got out of the fire zone.
And to top the whole thing off, the *&#$ing chest was just an illusion.
Even though I got out of that, it was still more of a pain than it should have been:
- There was no chance to escape from the fire trap before I died. I don't mind the death so much, it's the not being able to retrieve the body that was annoying.
- The fire destroyed all the crates, and there were no others in the area.
- I was unable to move the crates and barrels from down the stairs up the stairs for no logical reason, it just wouldn't let me.
- Even so, those items were just as flammable, and there were no non-flammable items that I could move.
- Even resurrecting to full health didn't help.
- Getting stunlocked by the fire killed me repeatedly.
- Rain didn't work because it was trap fire.
- There was no way to Teleport my corpse. That would have been extremely useful. You should be able to teleport the corpses of party members.
- Even with the Ice Wall, the timing was so tight that it took several tries before I barely made it out.
EDIT: ... apparently you can use the Homestead button to teleport a corpse to there and then resurrect. We didn't think of that.
- Speaking of the Withered Gardens, the transition between sunny day and foggy night is far too abrupt. You're outside in the sun and literally as soon as you reach the top of a short set of stairs, it's night and foggy. Smooth it out please, with it getting overcast and darker as you get close to the villa.
- When sneaking, it's hard to see the edge of damaging surfaces, which is an issue in the burning area, for example.
- It would be nice if the game had some items which are moveable, but indestructible (at least by fire) so you could use them to block fire projectiles or place on burning traps. The trap house and withered gardens could really use things like that. Reward clever thinking. The only objects you can move are all destructible, and makes it frustrating because they burn, break, and you can't block anymore. Maybe some small moveable statues?