No, I actually meant, they weren't standing out VISUAL wise.
Except for those that indeed were pressed unto you, companions had to be talked to as if they were common NPCs to actually find out they were companions. Had some of them not been forced-introduced to you, you would have missed them by not exploring and talking to people you met.

Other than that, yes, every companions in BG had their own quest, personnality, etc. I'm quite sure Madora, Jahan, and every other companions will, too. Hirelings, on the other hand, won't. Which is what will draw the line between a "companion" and a "hireling" in D:OS.

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So this makes that a very strong contrast between D:OS and BG2 imo.... companions most certainly stood out in BG2. All of them had unique sprites, armor or coloration for one... all of them had unique quests.


Sure they add a bit of a color change, but really it wasn't glaring. I mean, it's not like they had a big arrow above their head. Madora, as she looks in the game, stands out as much if not more than potential recruits were in BG1. It's almost impossible to miss her. Jahan on the other hand has been placed in a very small room that people MAY miss, but that's because they wouldn't explore the town enough. It's still a public place.

Last edited by Dr Koin; 12/04/14 02:53 PM.

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