Dear Larian, dear all,

I guess this will be "fixed" by Larian soonish after i post it here. None the less, it made playing DOS so much more fun for me and it HELPed a TON in many situation (e.g. see this thread: http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=489086 )


So, on to 360 camera rotation (on Win7):

1) Go to your DOS Users folder (on my PC: C:\Users\XXXXX\Documents\Larian Studios\Divinity Original Sin\PlayerProfiles\<ProfileName> where XXXXX stands for the User you are logged in)

2) There you will find the file "config.lsx". Open it.
[EDIT: if you do not change any options the game will not create a config file]

3) In the file find

<node id="ConfigEntry">
<attribute id="MapKey" value="GameCameraRotation" type="22" />
<attribute id="Type" value="2" type="5" />
<attribute id="Value" value="30" type="6" />

and replace 30 with 360.

4) Save the file and start DOS.

Voila, you can now rotate the camera 360.


Dear Larian, I did not find a single instance where i was put off by the models/graphics b/c of the 360 rotation. So, I do not understand why ristricting (or "fixing" the above) the camera rotation at all. hehe ;-)

Last edited by Raze; 10/05/14 02:53 AM. Reason: update path (changed due to profiles)

"I don't make games to make money, I make money to make games". (Swen Vincke)