Do NPC's in Cyseal hint at the existence of Companions if you ask them bout Rumours?
If not, stuff like:
“You’re Source Hunters, huh? There’s a crazy old woman in the King Crab who claims she’s a Source Hunter too.” Or: “I’ve heard we have a Demon Hunter in Cyseal . A Demon Hunter, of all things! He’s apparently holed up in the Mayor’s upstairs library.” could hint to new players where to look for new companions.
- In D:OS you lose if all your party dies. In BG2 you lose if the main character gets knocked out, regardless of the state of the party and if you could revive him.
Actually, if both Source Hunters die the game is over, which sucks.
I’m not a fan of the game ending immediately after both Source Hunters die – regardless of whether or not you could just revive them the same as you could revive them if only one died.
I know them both being dead kinda makes the main quest stop dead in its tracks, but I’d just add a new Quest to the log: “Revive the Source Hunters”. The source hunters have fallen. We cannot proceed without their aid, and must find a method to revive them."
Once one or both is revived, the quest vanishes from the log without a trace, but the quest comes back each time they both are dead. Certainly end the game if the battle party is defeated, but if one or both Companions are still standing, give them a chance to bring the Source Hunters back, don’t just arbitrarily end the game.