Everything needs polish and work at the moment concerning the UI to be honest. It's so clunky and non intuitive even old games are better at this. For example M toggles the map, but pressing M again doesn't close it. Or that changing the character doesn't change the current inventory so I have to press I again to change it. It irritates me to no end. Hopefully people play testing the game directly for developers already told them how bad it is.

As for quests they should be left alone as they are now. No need for markers. Map is pretty small and it's easy to find everything. What needs work is: marking the most important areas and maybe NPCs at least in first city(I assume there will be more?) for new players. Current markers are pretty useless or at least I found them useless.

Quest journal needs a major overhaul or at least more information concerning the quest. Even Inquisitor(a low budget rpg) done this better.


Last edited by thisisnighthawk; 12/04/14 08:59 PM.