Heh, it's actually comfy, yes. Still, remember there are mines and a few foes along the way down to the wharf... And being sooo zoomed out, it's almost impossible to see them wink

By the way, after discussing the issue some more, this happens because I'm moving by clicking on the ground, ala Baldur's Gate. Most people seem to be moving by mouse dragging, Hack'n'slash style, which would force the camera to continuously readjust itself.
Also, I believe that mouse dragging even for a split second ( as in, a heavy finger on the button ) will reset the single-click set waypoint and result in the character stopping in their tracks as well as the camera focusing back on them.

Also explain why doodads weren't loaded in the fog of war. It's because we weren't even supposed to pan the camera that far :p

In short, the game works better by mouse dragging right now, and it never even occurred to me we could actually move the HnS way... Oh well, Baldur's Gate Enhanced Edition, see what you did to my habits !


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